Set in a period between Halo 3 & Halo 4 the story helped bridge the gap between the two stories, but fans would have much preferred the story to be told in a much more traditional Halo way. Sadly, as it was originally made for mobile devices, it lacked both the scale and level of storytelling of the main games. Yet, the signature look and sound of the series remained the same. Instead of being first-person, players had to slay the Covenant from a top-down perspective.
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